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Resigning and Declining Projects!

This article written by Todd

Something has dawned on me over the past couple of months. I might be a packrat for ideas. By ‘dawned on me’ I mean it has been smashing me over the head with a hammer.

Over the last couple of years I have had so many projects that I wanted to get done. And new projects and million dollar ideas were sprouting up all of the time. Some of them were online, some of them off.

These ideas were across a broad range, everything from building a chess board, building a giant ‘colony size’ ant farm, to creating a program that sent out lottery numbers after every draw (And most of them were just as dorky sounding!).

It’s time that I start retiring a couple of projects of mine. When I get ideas, I want them to happen, so I’ll begin. The problem is that new ideas come and I want them to happen, so I’ll begin. Of course there hasn’t been enough time to complete the original project before starting on the next. This basically means the old project is doomed.

Soon there is another great flash of inspiration and a new project emerges and another becomes doomed.

My final stance is I’m officially closing down some projects. A big problem is that juggling so many things, none of them ever got completed. It’s time to start filling that filing cabinet with those ‘million dollar ideas‘ and start focusing on fewer and fewer.

I’ll be posting quite a few ideas and one-day projects. By one-day projects, I mean “one day I’de like to…” Hopefully there is someone out there that can benefit from some them.


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A challange for two…

This article written by Todd

Now that you have seen a couple of games that are great for developing strategy in groups, what about good old ‘one on one’ games? Well there are some great ones out there, just waiting to be discovered and played.

  1. Hive – In this two player game you control half of the hive, a collective of insects and spiders buzzing, jumping, and scurrying around. You’re goal is to surround your opponent’s queen bee completely.

    Each insect has a different movement path that it can follow. Grasshoppers can jump over clusters. Ants can march around the perimeter. Beatles can crawl over the top. You can never break the hive into two parts, so everything is connected at all times.

    You will be able to either move one of your pieces, or place a new one on the table. The game is quick, and it jams in quite a bit of thinking into that time. I like to compare it with chess, every piece has specific move it can make, and the goal is to take out one piece.

  2. Carcassonne Hunters and Gatherers – While this game can be played with up to 5 people, it really plays well with only two. So I have decided to include it here as well.

    The idea in the game is to control different sections of the land as they are ‘discovered’. Each turn you draw a tile and have to fit that into the game in a way that all the edges match. (Forests on Forests, rivers on rivers, and plains on plains) Then from there you have an option of placing one of your ‘meeples’ (miniature people) onto the board. Once that section is complete, you will score the points of it and get your meeple back.

    The game isn’t huge on strategy, you are at the mercy of which tile you draw. But there is quite a bit of tactics in where you place that tile, and if you do add a meeple to the board. It is defiantly worth a play.

  3. Scrabble – Now Scrabble is a game that you have to have heard of before. Because of that, I’m not going to go into much details on it.

    Simply use your rack of letters to play words on the board in a crossword like manner. Placing the letters so that you get to that triple word score is key, but creating good words is also going to make a big difference.

    Like Carcassonne above, this game can be played with more players; however, Scrabble plays the best with only two.

I hope that these will be able to challenge you, and whoever you decide to play against. As in most games, the more you play the better you get, and the more ideas you can try. So give them a shot, and see what you think.

Do you have a favorite two player game that forces you to think?


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Ben Franklin and Board Games

This article written by Todd

Quite some time ago I wrote a series of posts about Benjamin Franklin, and his business prowess. The series of posts was following the 12 rules of management from a book written by Blaine McCormick. In one of the posts, ‘A Simple Recipe for Lifelong Learning,’ I briefly mentioned a bit about using board games to gain ideas and try different ideas and strategies. I thought it might be a good idea to show you a couple of board games that you might like to try out.

1) Settlers of Catan – In this game, you are trying to control the island of Catan economically. Each different type of tile has the ability to produce a different resource that you will use to develop roads, build settlements, upgrade to cities, and use for bartering with other players. At the start of every turn, resources are produced for everyone who has a settlement in the right area. Following that you have the opportunity to trade and build.

The great thing about this game is that the board is based on tiles. Each time you play the game there will be a different island, and the resource production rates will also be different for each game.

2) Ticket to Ride – Connect the world! Well, rather connect the United States with your rails. (There is also a German version, a Europe version, and a Switzerland map) In ‘Ticket to Ride’ you are trying to connect cities across America. Doing so will get you points in two different ways. Every time you lay down train tracks and if you can complete your secret route cards.

The route cards are very simple. They have two cities and a point value. If you can connect the two cities on your railway, you get the points. Otherwise they will count against you. The farther apart your cities are, the more it will be worth. The turns move along fairly quickly as it is easy to come up with your next move before your turn happens again.

During your turn you will have three options – take more route cards, lay down track, and collect train cards (which you use to lay down track). What is your backup plan when somebody takes your route? What is the best way to get from point A to point B? It’s not always a strait line in this game.

3) Puerto Rico -In the game Puerto Rico, you are trying to stimulate economic growth on the island and build up San Juan. You have several different ‘roles’ that you can choose during your turn. But when you choose one, everyone can do the action. So you really have to determine when the best times are to trade goods in the market, ship them off to England, build buildings, and harvest crops. Once a role is taken, it can not be used again until the next round.

You will also have the ability to build buildings in San Juan. They will allow you to do things such as getting better prices at the marketplace, being able to store more goods, and of course the ability to process the goods. The only thing that I should caution you about this game is the time. It will take around 90 minutes to play this game, even more time during the first run through.

Hopefully you will get a chance to play these games; however they all require 3 players minimum and go up to 5. (Settlers of Catan only goes up to 4, unless you buy a 5-6 player expansion.) There are also some great 2 player games to rack your brain, I’ll talk about them in an upcoming post.


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Recession in my pockets

This article written by Katie

The net worth is struggling to maintain itself these days, and to be honest, I’m not thinking about money to the point of obsession like I used to. Instead, I’m experiencing the things that I haven’t been able to do since college:

learning how to cook
writing a book

My husband is doing something he’s always wanted to do:

earning a master’s degree

While my co-personal finance bloggers experience rapid growth this year, we’re setting different goals for ourselves that involve personal development and enrichment. I work part time until May, which is the coolest feeling I have ever experiencing about work. Working 9 to 5+++ was the most miserable experience I have ever had.

Now I don’t have to worry about what the boss thinks or if I’ll lose my job or how to spend my messily vacation days. I have total freedom for myself, which no one else in my office experiences. Sure I get paid less. But at some point, we have to ask ourselves what matters most: lots of money or lots of freedom.

I read a fantastic book that illustrated the way I was feeling:
The Anti 9-to-5 : Practical Career Advice for Women Who Think Outside the Cube

I suggest that anyone feeling frustrated with work take a glance. It has some fantastic strategies for reflecting on what makes you happiest and determining how to obtain the best situation for your working self. The fact that it’s targeted to women is something pretty much only relevant in the title. The rest is easily male or female.


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